I was never a fan of the Thief games. They required way too much patience, and when you got caught (and I always got caught) you died very quickly. Then Deus Ex came along and stealth became just one option to achieving your goal – you could still sneak around, or you could go on a killing bender if you wanted. Suddenly, I loved stealth (I’m weird that way).
Dishonored is very much from that same mold, combining excellent level design with a beautifully fleshed out world to create an almost great game. Continue reading